Sudoku solver

It’s pretty straightforward to make a Sudoku solver in Prolog especially when applying CLP (Constraint Logic Programming).

Here is how to use my program:

Then you can enter the known numbers one by one.

When complete, the program determines and prints the solution.



By pressing ; over and over again, you could enumerate all 6,670,903,752,021,072,936,960 possible Sudoku solution grids, but this might take a while..

It shouldn’t be too hard to extend this program to actually create new puzzles. If anyone does, let me know.

The prolog environment I used here is SWI-Prolog.

A brainf*ck interpreter in Prolog

The language brainfuck is extremely minimalistic, consists of only eight commands and is Turing complete. Writing an interpreter for it in Prolog is a breeze.

You can download my interpreter here. I’ve included some brainfuck programs I found at ‘The brainfuck archive’.

To start a brainfuck program from Prolog do the following:

It’s not the fastest interpreter around, but it’s a nice example of how to build one in Prolog.